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Fatal Error C1510 Cannot Load Language Resource

shadow5455565 Jun 23 '15 at 03:57 PM community,but i've installed c++ package after installing visual studio Matthew Clark ♦♦ STAFF Jun 23 '15 at 04:02 PM As this could be the Do let me know if you need more information from me regarding this matter. Generated Fri, 14 Oct 2016 01:48:53 GMT by s_ac5 (squid/3.5.20) asckp Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Building PCL-1.6.0 with MSVC 2012 In reply to this post this contact form

Offline #12 2015-09-16 00:44:18 zeromus Radical Ninja Registered: 2009-01-05 Posts: 4,340 Re: Windows x64 compilation broken buildbot will be repaired. But due to work commitments I think I can only look at this in Nov or even later. Players stopping other player actions What is the difference between i2pd and Kovri? Rusu Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Building PCL-1.6.0 with MSVC 2012 Administrator Unfortunately, I don't think

I am stuck in middle.. vs2010 is still supported.this is in keeping with my organizational method for several projects: vs2012 and vs2013 are dead to me and vs2015 is the only new vs worth using. Did you compile for Win32 or x64? « Return to Point Cloud Library (PCL) Users mailing list | 1 view|%1 views Loading...

These can be combined with each other. Microsoft actually includes a native x64 toolchain that would solve this problem, but they provide no clear instructions on how to enable it.) mwahl Reply | Threaded Open this post in c++ visual-studio-2010 visual-c++ share|improve this question asked Oct 27 '11 at 19:34 Timothy S. 1128 Look in the vc/bin/xxxx subdirectory for the file where xxxx is the language ID Contributions are always welcome ;) Try running the code through a compile profiler to see what causes MSVC to have such a poor performance.

except I can't personally stand it, so I keep supporting 2010. share|improve this answer answered Oct 25 '11 at 10:49 hege 746314 add a comment| up vote 4 down vote I have multiple versions of VS installed; I create a little .BAT For the Platform menu, choose All Platforms.4. More about the author I get the following error in Visual Studio (using the VS 2012 solution):LINK : fatal error C1510: Cannot load language resource clui.dll.From my research, this apparently means the compiler is hitting

Wednesday, June 12, 2013 7:54 AM Reply | Quote Moderator 0 Sign in to vote Had problems with this myself - if you're using cl.exe as a command line compiler, or Our project cannot be linked, and we get the following message:Linking...Generating codefatal error C1510: Cannot load language resource clui.dll.Project : error PRJ0002 : Error result 1 returned from 'C:\Program Files\Microsoft Visual I did not attempt to build in debug as I believe some breaking > changes are likely to be present due to change of defaults from VC10 to VC11 > (perhaps Remember to compile all dependencies too.

  1. Join them; it only takes a minute: Sign up Can't Compile C++ Projects in Visual Studio 2010, “Cannot load language resource clui.dll” up vote 0 down vote favorite Having just recently
  2. Radu B.
  3. https://wiki.unrealengine.com/Common_code_issues#RC1015 Hope this helps!
  4. shadow5455565 Jun 23 '15 at 03:08 PM get this error when I try to create a project based off c++2.i, ve got the error at 90% of creating project , but
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I found it in the following locations:c:\Program Files\Microsoft Visual Studio 8\VC\bin\1033\clui.dllc:\Program Files\Microsoft Visual Studio 8\VC\bin\amd64\1033\clui.dllc:\Program Files\Microsoft Visual Studio 8\VC\bin\x86_amd64\1033\clui.dllc:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\1033\clui.dllc:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_mips\1033\clui.dllc:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_sh\1033\clui.dllThere http://www.yqcomputer.com/11_42bf909accd9cc2e_1.htm I see that you have managed to build 1.7.0 with vs 2012 could you send me the All-In-One files as you suggested? Offline #14 2015-09-22 01:01:26 AsPoke3172 Member Registered: 2010-04-21 Posts: 92 Re: Windows x64 compilation broken UPDATE!Buildbot orphis is now supporting VS2015 finally!!! If it does, can you try uninstalling and reinstalling the engine version?

Yangyan Li Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Building PCL-1.6.0 with MSVC 2012 In reply to this weblink Of course, getting a standalone minimally compilable code snippet will be a challenge in itself. If you want this to be automatically done and undone whenever you run cl, create a batch file with this content: @echo off %comspec% /c ""c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat" Seems commenting out the else{} will fix it Offline #3 2015-08-26 01:35:47 rogerman Member Registered: 2011-06-04 Posts: 307 Re: Windows x64 compilation broken autofire, try building r5251.

Hello. Physically locating the server New tech, old clothes Is the mass of an individual star almost constant throughout its life? What type of error is it? navigate here Using a combination of /Zm100 and /STACK:10000000, I get the following error instead: 6> Creating library G:/PCL-1.6.0-vc11-64Bit-Build/lib/pcl_features.lib and object G:/PCL-1.6.0-vc11-64Bit-Build/lib/pcl_features.exp 6> Generating code 6>LINK : fatal error C1510: Cannot

Setup Error - Failed to load resources from resource file. 8. Terms Privacy Security Status Help You can't perform that action at this time. Rusu Hello Radu, Sorry for my late reply.

This even suggests that the PCL code is C++11 ready (at least with VC11's implementation of C++11).

Rusu Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Building PCL-1.6.0 with MSVC 2012 Administrator On 12/02/2012 10:34 PM, I am still trying my luck with them despite this. New tech, old clothes What emergency gear and tools should I keep in my vehicle? What are "desires of the flesh"?

The clui.dll can be found these places on XP64:c:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin\1033\clui.dllc:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin\amd64\1033\clui.dllc:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin\x86_amd64\1033\clui.dllc:\Program Files (x86)\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\1033\clui.dllc:\Program Files (x86)\Microsoft Already have an account? Cheers, Radu. _______________________________________________ [hidden email] / http://pointclouds.orghttp://pointclouds.org/mailman/listinfo/pcl-users Preetham Manjunatha Reply | Threaded Open this post in threaded view ♦ ♦ | Report Content as Inappropriate ♦ ♦ Re: Building PCL-1.6.0 his comment is here shadow5455565 Jun 23 '15 at 03:19 PM Running D:/programmi (x86)/Epic Games/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="D:/UE$Projects/test2cpp/test2cpp.uproject" -game -rocket -progress Discovering modules, targets and source code for game...